© 2017 Peter Christenson
UG | DSM-299.00 Autism Spectrum Disorder (ASD)
Ultimatum Games, 2010
Ultimatum Games is a 3-channel narrative film comprised of three loosely intertwined vignettes. Written by my brother and me, the film portrays real and "intentionally heated" conversations that we audio recorded about "games in socio-economic experiments;" we then scripted and fictionalized these chats within the imagined and ridiculous context of a wannabe criminal subculture of erudite adolescents in the suburbs. Utilizing the same characters in 3 very different situations, the films attempt to investigate the "decision making process," moreover, how an individual or group facilitates, considers, and resolves a disagreement, but more often than not, just engenders further conflicts.
Synopsis: Young, pseudo-intellectual and motley wannabe criminals explore the underbelly of Prospect Theory, "decision making" as it relates to the statistics of the popular game show Deal or No Deal, and the psychology of successful video gaming, all in the course of a morning drive to a "job." Ultimatum Game: "a game often played in economic experiments in which two players interact to decide how to divide a sum of money that is given to them. The first player proposes how to divide the sum between the two players, and the second player can either accept or reject this proposal. If the second player rejects, neither player receives anything. If the second player accepts, the money is split according to the proposal." Films produced by Left of Centre & Orphecidal Entertainment.
© Peter Christenson, 2017. All rights reserved. The material on this site may not be reproduced, distributed, transmitted, cached or otherwise used, except with the prior written permission of Peter Christenson.